News
[Jul 2026] PartLLM has been accepted to SIGGRAPH ASIA (Journal Track) 2026 !
[Apr 2026] Two Papers have been accepted to CVPR 2026 and M3DLayout has been selected as CVPR 2026 Highlight !
[Feb 2026] I will join Hong Kong University of Science and Technology (HKUST ) as a PhD student in 2026 Fall!
[Jan 2026] PartSAM has been accepted to ICLR 2026 !
[Dec 2025] Attended SIGGRAPH Asia 2025 in Hong Kong, China.
[Sep 2025] Started my journey as Research Scientist Intern at Tencent Games AI Center !
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Research
My research interest lies in:
3D Vision:
Object & Scene-level Generation,
Computer Graphics:
Geometry Processing and Geometric Learning (Operators & Quad),
Robotics:
Physics-based & Cognitive/Psychological Simulation.
💡 I am always open to discussions and collaborations, feel free to contact me anytime!
PartLLM: A Unified Multimodal Foundation for 3D Part Segmentation
Zhe Zhu,
Yiheng Zhang ,
Peng Li,
Zixing Zhao,
Honghua Chen,
Yaqing Zhang,
Le Wan,
Zhiyang Dou,
Cheng Lin,
Yuan Liu,
Mingqiang Wei† ,
Wenping Wang
SIGGRAPH ASIA (Journal Track) , 2026
QuadLink: Autoregressive Quad-Dominant Mesh Generation via Point-Relation Learning
Yiheng Zhang ,
Zhe Zhu ,
Tingrui Shen ,
Zhuojiang Cai ,
Tianxiao Li ,
Zixing Zhao ,
Qiujie Dong ,
Zhiyang Dou ,
Jiepeng Wang ,
Le Wan ,
Yuwang Wang ,
Wenping Wang ,
Yuan Liu† ,
Cheng Lin†
under review, 2026
arXiv
/
Github
VoxScene: Anchor-Conditioned Voxel Diffusion for Indoor Scene Arrangement
Haotian Mao,
Yuhan Huang,
Jiatao Lin,
Yang Zhao,
Hui Wang,
Yiheng Zhang ,
Yuwang Wang ,
Chenliang Zhou,
Yan Zhang,
Fangcheng Zhong ,
Xubo Yang
under review, 2026
arXiv
Academic Service
Techical Program Committee, Pacific Graphics 2026